AI Insights · Timothy · October 2021
Top 5 Neon Games on iOS in Spain Q3 2021
Discover the performance of the top 5 Neon Games on iOS in Spain during Q3 2021, featuring download, revenue, and active user trends.
During the third quarter of 2021, the top 5 Neon Games on iOS in Spain showcased varied performance metrics in terms of downloads, revenue, and active users. Here's a detailed look at how each of these games fared.
Geometry Dash Lite from RobTop Games AB saw its weekly downloads peak at 14.7K in early August, before gradually declining to around 5.6K by the end of September. The game maintained a steady number of weekly active users, fluctuating between 93.4K and 115.3K throughout the quarter.
Beatstar by Space Ape Ltd, which launched in late June, experienced a notable increase in weekly downloads, peaking at 13.2K in the first week of September. Weekly revenue for the game showed an upward trend, starting at $117 and reaching $552 by the end of the quarter. Active users also rose significantly, from 3.6K to approximately 15.9K.
Ketchapp's Rider – Stunt Bike Racing experienced fluctuations in its weekly downloads, with a high of 3.3K in late June and a low of around 1.1K in early September. Revenue remained modest, mostly around $12-$24, with no revenue recorded in the last three weeks of the quarter. The game maintained a stable weekly active user base, ranging between 15.2K and 16.8K.
Geometry Dash SubZero from RobTop Games AB showed a steady performance in downloads, peaking at 2.6K in mid-August and ending the quarter at approximately 1.3K. The game’s active users increased from around 7.9K in late June to 10.6K by mid-August, before stabilizing at around 8.1K to 8.2K towards the end of September.
Finally, Tiles Hop EDM Rush Music Game by Amanotes Pte. Ltd. saw weekly downloads peak at 2.5K in late August but dropped significantly to around 1K by the end of September. The game's weekly revenue remained fairly consistent, averaging between $340 and $398. Active users ranged from 16.1K at the beginning of the quarter, dipping to around 11K by mid-September, and slightly rebounding to 11.7K by the end of the quarter.
For more detailed insights into the performance of these games and others, visit Sensor Tower.